While there are no full-fledged NFT projects in the video game segment, journalists and analysts are building theories about how gameplay will change. Author Builtin believes that if major publishers start implementing this in their projects, tokens will be able to migrate from one game to another and generally change the perception of customization.
NFT makes it easier to transfer skins and other accessories between different games. For example, what if the $26k Dragon Lore AWP sniper rifle in CS:GO could be imported into Call of Duty: Modern Warfare?
Daniel Thack of Game Informer didn’t share his colleague’s enthusiasm. He tends to believe that in the future, NFT tokens will be used to psychologically influence people by encouraging them to buy digital items they don’t need.
Imagine having a real cool Assassin’s Creed outfit on a blockchain that you can show off online.
Imagine playing a first-person shooter where your soldier is truly unique and unlike others.
Imagine being psychologically manipulated into thinking that any of this nonsense is any good at all. Is that possible? Yes. Let’s hope we don’t get to that point.
Happy Mag’s editor believes that the introduction of NFT into major tie-ins is a step in the direction of players. That way users will be able to monetize their achievements or time spent.
NFT can be used properly in the industry, leading to a most interesting and possibly fun way to make some money. I’m not sure it would become my day job, but a small premium for games sounds good. At the very least, try to remember the golden rule: “Don’t risk what you’re not willing to lose.”
No matter what happens next with NFTs, their popularity is growing rapidly and steadily. The only question that remains is how this will affect the industry and in what way will develop, negative or positive. But we will get the answer only in time.